Completed: 10/?/2015; Posted: 11/18/2017
Birch is a small puzzle-platformer about codependency, made in GameMaker Studio.
This is technically the first video-game I made seriously. I was heavily inspired by Jonathan Blow’s Braid, and I wanted to be able to use puzzles in an artistic and meaningful way. I’m writing this a couple of years after the game’s creation. There are plenty of things that I would have done differently if I were to make the game again, but I’m genuinely proud of my work on this project, and I can think of a couple of levels that are especially good.
Birch for Windows: Download